Rising Heaven is a wuxia/cultivation roguelite deckbuilder where you cultivate martial arts, build technique decks, and ascend through cultivation realms                   

Train at your sect, embark on expeditions through branching maps, and battle enemies with a card-based combat system inspired by Slay the Spire, set in the world of Chinese martial arts fiction.                                                                                                                            

Features:

  •  240+ technique cards across 5 martial art categories
  • 57 enemies with hand-painted ink-wash portraits
  • Roguelite runs with branching maps, events, merchants, and rest sites
  • Cultivation progression: Body Tempering → Qi Refining → Foundation Building → Golden Core
  • Body tempering system, qi deviation mechanic, breakthrough gambits 
  • English and Chinese language

Current State: Early alpha. The core gameplay loop is complete and playable. Audio is work-in-progress (some SFX present, no background music yet). We're looking for feedback on combat feel, difficulty, and the wuxia setting                                      

We'd love to hear:

  • Is the combat fun? Does the card system feel good?
  • Is the wuxia/cultivation setting compelling?
  • Where did you get confused?
  • What would make you want to keep playing?                                                                                 

Controls: Mouse/click to play cards. Tap a card to select, tap again to play. End Turn button when done.                                                                                   

Known Issues: No background music. Some sound effects may be missing. macOS users may need to right-click → Open to bypass Gatekeeper. 

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Click download now to get access to the following files:

rising-heaven-macos.zip 285 MB
Version 21
rising-heaven-windows.zip 263 MB
Version 21

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